ARC Raiders Crafting Calculator: materials, "I already have" and recycle
Pick what you want to craft — the calculator expands the recipe down to base materials, accounts for what is already in your inventory, and shows what each attachment breaks down into.
How we calculate
A recipe expands recursively: if an ingredient is itself a craftable item (for example Mechanical Components), the calculator expands its recipe too, all the way down to raw materials like Metal Parts or Duct Tape that are not crafted from anything. Quantities scale: needing two Angled Grip III doubles every ingredient at every level.
The "I already have" field simply subtracts your inventory from the final raw-material list — anything you already have enough of drops off the "missing" list. Recycle/salvage is separate: not every item has a breakdown section in the source, and the calculator says "cannot be broken down" plainly instead of staying silent or inventing a number.
Sources
checked 17 September 2026
- ARC Raiders Wiki: category of pages using the crafting template (index of every craftable item)
- ARC Raiders Wiki: Mechanical Components (Refiner component chain)
- ARC Raiders Wiki: Angled Grip II (crafting and recycling/salvaging of attachments)
- ARC Raiders Wiki: Silencer I (two-level recipe chain + blueprint)
- ARC Raiders Wiki: Energy Clip (ammo, recipe with a batch result quantity)
- ARC Raiders Wiki: Kettle (weapons DO have a Tier I recipe — source for excludedWeapons)
- Wiki text licence: CC BY-SA 4.0
Questions and answers
Is this the full ARC Raiders item catalog?
No. The calculator covers a verified slice — 173 items and 132 recipes: every wiki page with a crafting recipe except the 24 weapon pages. Weapons and workbench upgrades themselves are left out — not because weapons were forgotten (they DO have a Tier I recipe), but because weapon Tiers II–IV are modelled by a different wiki mechanism and are already fully covered by the separate DamageCalculator tool on this same site, and no standalone recipe page for workbench upgrades was found on the wiki. Every recipe is checked against its own source page individually, never guessed by analogy.
Why do some items not have a "breakdown" section?
Breakdown data now exists for 148 of the 173 items — checked with a direct fetch of the source page for each one. For the remaining 25, the source page simply has no Recycling & Salvaging section at all (or it plainly says "no"/cannot be broken down). The calculator states this plainly instead of showing an empty or invented result.
Why do Mod Components and Advanced Mechanical Components share a recipe?
That is what the source itself shows: two different wiki pages (checked — neither redirects to the other) list an identical recipe of 2× Steel Spring + 2× Mechanical Components via Refiner 2. This is recorded as a confirmed quirk of the source, not merged into one item or corrected on our own judgment.
How is "what is missing" calculated if I already have some materials?
The calculator first expands the full recipe down to raw materials, then subtracts the quantity you entered for each one. Anything you have enough of simply drops off the list — the counter never goes negative.
Unofficial tool. Not affiliated with Embark Studios.