How to Fish community: Discord, the Steam hub and no mods
Contents
How to Fish is a game about playing together: the tags Multiplayer (283 votes) and
Online Co-Op (257) sit at the top of its list. So “where is the community” is a
real question here.
Where things happen
| place | what is there | size |
|---|---|---|
| Steam community hub | discussions, screenshots, player guides | 103,040 in-game, 250 in group chat |
| Discord | the official bug-report channel | we did not measure the member count |
| Studio YouTube channel | 15 videos | 90,820 views in total |
| X (Twitter) | studio news | 53 posts, 320 followers |
| Bluesky | development devlog | 11 posts in our sample |
The headline number and what it means
At the moment of our reading on 31 August 2026, the Steam community hub showed 103,040 players in-game — and just 250 in the group chat. That is not a contradiction: the Steam group chat is a narrow tool, and even in big games only a fraction of a percent uses it.
There is a more interesting contrast next to it. The studio’s official X profile has 320 followers and 53 posts. That means the studio has roughly three times fewer followers than the number of people who launched its game right now. This is a typical picture for an indie that broke out faster than its social audience grew.
Where to report a bug
The studio’s official answer in the dazed.games FAQ is Discord. Not the Steam
discussions, not email. The address [email protected] exists, but as a general
contact.
Discord invite: https://discord.gg/N9bfGzNP4J.
Streaming and monetising is allowed
The studio FAQ explicitly allows recording, streaming and monetising video of the game. That matters if you run a channel: you do not need to ask for separate permission.
The same FAQ carries two less welcome answers: the studio does not hand out free keys, and it is not hiring at the moment.
What the game does not offer the community
| Steam feature | present in How to Fish |
|---|---|
| Steam Achievements | yes, 28 of them |
| Family Sharing | yes |
| Steam Workshop (mods) | no |
| Trading cards | no |
| Leaderboards | no |
| Remote Play | no |
The practical takeaway from that table: there will be no mods — Workshop is not enabled, and without it the community has no built-in way to share content. There are no trading cards either, so there is no market activity around the game.
What we could not measure
The hub’s discussions and thread list are loaded by scripts. We read only two numbers off the page — “103,040 In-Game” and “250 in Group Chat”. How many threads, guides or screenshots the hub holds is something we did not count and do not quote.
We likewise did not measure the Discord member count: the invite page shows it only in a browser, and we did not obtain that figure through a channel we could reproduce. That is why the table above says an honest “not measured” rather than an eyeball estimate.
Frequently asked questions
Where do I report a bug in How to Fish?
On Discord — that is the studio's official answer in the dazed.games FAQ. Invite: https://discord.gg/N9bfGzNP4J
Can I stream and monetise How to Fish?
Yes. The studio FAQ explicitly allows recording, streaming and monetising video of the game.
Will there be mods for How to Fish?
There is no built-in way: Steam Workshop is not enabled for the game. We do not know the studio's plans regarding mods.
How many people are in the game's Discord?
We did not measure that. The invite page shows the number only in a browser, so we quote no estimate.