Roblox 732: Styling Transitions Exits Studio Beta
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Roblox release 732 finally moves Styling Transitions out of Studio beta, adds a new ApplyShadowMode enum for UIShadow, gives every WorldModel its own collision groups, and officially announces GrapheneOS support. Here’s exactly what changed and who it affects.
Styling Transitions is no longer in beta
The headline change in release 732 is that the Styling Transitions feature in Roblox Studio has officially exited beta. Alongside that move, the team fixed an issue tied to TweenInfo and Server Authority — part of the instability that had been living in the beta version.
For anyone running projects in Luau and actively using Styling Transitions in Studio, this means the feature can now be treated as a stable part of the toolkit rather than an experimental one.
Collision groups now belong to WorldModel
The second major change in release 732 is about physics. Collision groups used to live in PhysicsService, and their settings were effectively shared across everything. In release 732 that API moved to WorldRoot, and each individual WorldModel got its own, isolated set of collision groups.
The new UseWorkspaceCollisionGroups property controls this behavior. Alongside moving the API, the team also added the capability itself — collision groups scoped separately to each WorldModel — so this isn’t just a rename, it’s an expansion of functionality: different WorldModels in the same place can now run different collision physics without stepping on each other.
UIShadow got a new enum
The UIShadow class gained a new enum: ApplyShadowMode. It’s part of the same release 732, and it’s logically tied to the Styling Transitions changes — both touch how Studio handles the visual layer of the interface.
Other changes in release 732
As a separate item in the release 732 notes, Roblox officially announced GrapheneOS support. That’s an addition to the list of platforms where Roblox is officially confirmed to run.
This release also fixed a type-export bug in modules — a technical issue that could get in the way of working correctly with typed Luau code.
What we’re not claiming about release 732
Being upfront matters, so we’re not adding anything beyond what the official notes say:
- We’re not naming an exact release date for 732. The official source doesn’t include one, so we’re not inventing it either.
- We’re not claiming this is an exhaustive list of every change in 732. This article covers only the points directly confirmed by the sources.
- We’re not describing the internal mechanics of the TweenInfo/Server Authority fix beyond what the original notes say — the source doesn’t go deeper than that.
- We’re not assessing how complete GrapheneOS support actually is. The source only confirms the official announcement, not the depth of optimization behind it.
What this means for you
| Who you are | What to do about release 732 |
|---|---|
| You play experiences on Roblox | Nothing. The client updates itself, no action needed |
| You build in Studio | Try Styling Transitions as a stable feature now — the beta limits are gone |
| You work with physics and WorldModel | Update your logic for the new UseWorkspaceCollisionGroups property and account for the API now living in WorldRoot |
| You build interfaces in Studio | Check whether your UIShadow setup needs the new ApplyShadowMode enum |
If you’re just getting started in the editor, it’s worth covering the basics first — we have a guide on your first steps in Roblox Studio and on the official Roblox documentation, which helps make notes like these readable instead of a wall of jargon.
We covered the general pattern behind how Roblox ships updates, and why notes like the one for release 732 exist, in a separate piece on Roblox updates and release notes. And if you’re curious what other tools are showing up for creators, there’s news on the mobile Build creation tool.
In short
Release 732 took Styling Transitions out of beta in Roblox Studio (along with a TweenInfo/Server Authority fix), added an ApplyShadowMode enum for UIShadow, moved the collision-groups API from PhysicsService to WorldRoot with a new UseWorkspaceCollisionGroups property for each WorldModel, and also brought official GrapheneOS support plus a fix for a type-export bug in modules.
Frequently asked questions
What is Styling Transitions in release 732?
It's a Roblox Studio feature that finally left beta testing in release 732 — the move also fixed a related TweenInfo and Server Authority issue.
What changed with collision groups?
Collision groups now belong separately to each WorldModel instead of being set globally. The API for them moved from PhysicsService to WorldRoot, controlled by the new UseWorkspaceCollisionGroups property.
What is ApplyShadowMode?
A new enum for the UIShadow class — it was introduced specifically in release 732.
Does release 732 include anything about privacy or new platforms?
Yes, Roblox officially announced GrapheneOS support. A type-export bug in modules was also fixed.
Do I need to install anything manually because of 732?
No. The client and Roblox Studio update automatically, so no extra action is needed from players or developers.
Where can I see the official details of release 732?
In the "Release Notes for 732" thread on the Roblox developer forum — that's where every fact in this article comes from.