Pal passive skill planner
Build a combination of up to 4 passive skills and see how they combine to change a Pal’s stats.
How we calculate
A Pal can carry between 0 and 4 passive skills at once, and it can never carry two copies of the same one. Each skill has a rank (strength) and one or more effects on a specific stat — Attack, Work Speed, elemental resistance, and so on.
When several selected skills affect the same stat, their percentages add up: +30% and +20% on Attack combine to +50%, a ×1.5 multiplier. A positive and a negative effect on the same stat cancel each other out the same way — the calculator just adds the numbers, no hidden rules.
The source states skills "stack unless otherwise stated" — but we found no separate list naming the specific exceptions. So this calculator always treats stacking as additive and says so plainly in the result: if a documented exception exists for some pair, it is not accounted for here.
Sources
checked 1 September 2026
Questions and answers
Why can’t I pick more than 4 passive skills?
That is a limit of the game itself: a Pal cannot physically carry more than 4 passive skills at once, and it can never carry duplicates. The calculator reproduces the same limit.
What does "stacking" of effects mean?
If two selected skills affect the same stat (say, both affect Attack), their percentages simply add up: +30% and +20% give +50%. A positive and a negative percentage on the same stat cancel each other out under the same addition rule.
What are "cursed" passives with a negative rank?
These are skills with a negative effect (say, -10% to some stat) — the game marks their strength as a negative rank. They do occur on Pals too, and the calculator lets you either show them in the list or hide them with a toggle.
Is this official data from Pocketpair?
No: the list of skills, ranks, and effects comes from an open wiki under the CC BY-SA 4.0 licence, not from the developer’s official documentation. The card and description wording in our interface is our own, not copied verbatim from the source.
Why is there no row in the result for a skill I selected?
A handful of skills (like Easygoing) have no numeric effect on any stat — they are purely behavioral per the source’s description. Such skills simply add no row to the result table; that is expected, not a bug.
Unofficial tool. Not affiliated with Pocketpair.