Dota 2 buyback explained: price formula and when to use it
Contents
Buyback lets you return to the game immediately after your hero dies by paying gold instead of waiting out the respawn timer — and that is exactly why the cost of this option is tied directly to how valuable the hero has become over the match. Below is how that cost is calculated, which gold gets spent first, what changes after a buyback, and when the option is actually worth it.
What buyback is and why it exists
When a hero dies, the game normally keeps them off the map until the respawn timer runs out. Buyback is a way around that wait: by paying gold right after death, a player brings the hero back into the game instantly, with no waiting at all. That matters most in team fights, where every second a hero is missing from the map hands the enemy an advantage.
It is not a free option, though. The cost scales with how strong the hero has become, which is exactly why buyback is a decision to weigh every single time, not a habit to trigger automatically.
The cost formula: a base component plus net worth
According to Liquipedia, the buyback cost is calculated with a formula: a base component of 200 plus the hero’s net worth, divided by a divisor. As of the patch 7.29 notes, that divisor is 13.
In plain terms, net worth is the hero’s overall accumulated value over the match, not just the gold sitting in their inventory. The more of it a hero has built up, the more expensive the buyback becomes.
Worth noting: Valve has changed this value before. The patch 7.29 notes state plainly that the divisor in the formula moved from 12 to 13, so the number itself is not a permanent constant. If a match is running on a different game version, the exact divisor is worth checking in the official patch notes rather than relying on this guide alone.
Worked examples
Here is how that plays out across three levels of hero net worth:
| Hero net worth | Approximate buyback cost |
|---|---|
| 10 000 gold | 969 gold |
| 20 000 gold | 1 738 gold |
| 30 000 gold | 2 507 gold |
The gap is significant: a hero with three times the net worth pays a buyback cost that is nearly two and a half times higher, not simply three times higher. That is the core reason a late-game buyback is a far bigger decision than one in the opening minutes of a match.
Which gold gets spent first
Dota 2 splits gold into two types: reliable and unreliable. A buyback spends reliable gold first, and only draws on unreliable gold once the reliable pool runs out. That matters for planning purchases — if the whole reliable gold reserve goes into a buyback, the next item purchase has to come out of whatever unreliable gold is left.
If you are still working out where gold comes from in the first place, and why one type affects purchases differently than the other, it helps to start with the basics of farming: last hits and denies, plus what to buy at the start — both shape how much reliable gold you actually have once the game heats up.
What changes after a buyback
A buyback is not free of consequences for the next death. After using one, the time until the hero’s next respawn increases compared to a regular death without a buyback. So if the hero dies again soon after buying back, the wait will be longer than usual. That is a deliberate part of the design, meant to stop buyback from becoming an endless way to shrug off death with no cost to the team at all.
That is exactly why buying back twice in quick succession is usually not worth it: the cost keeps rising, and the penalty for the following death gets steeper too.
When buyback is not available
There is one situation where buyback does not apply at all: when the hero has already been revived by their own resurrection ability. Dota 2 has heroes whose abilities bring them back into the game on their own, with no player action and no gold spent. While such an ability is active, buyback simply is not needed or offered for that death — the hero returns on their own regardless.
That is worth remembering when picking who to play on a team that already has a hero with a similar ability: that hero’s death does not always come down to a choice between waiting and buying back — sometimes the ability already answers the question.
When to buy back, and when not to
To sum up the logic above: buyback is worth it when a death genuinely costs the team a tower, Roshan, or the fight itself right now, and when there is enough reliable gold to spare without hurting the next purchase. It is NOT worth it when the fight is already lost, when reliable gold is scarce, or when the longer follow-up respawn would cost more than simply having the hero present on the map.
If a team already has five clear positions and a plan for each phase of the game, the buyback call gets easier — it follows the plan instead of reacting in a panic after a bad trade. The same goes for the first hour of a match: early on, buyback is almost always cheap, which is exactly why using it more freely at that stage carries far less risk.
Frequently asked questions
What is buyback in Dota 2? It is a way to return to the game immediately after your hero dies, by paying gold, instead of waiting out the respawn timer.
How is the buyback cost calculated? By a formula: a base component plus the hero’s net worth, divided by a divisor. As of patch 7.29 the divisor is 13, and the base component is 200 gold; Valve changes this value with patches, so the exact divisor is worth checking in the current patch notes.
Which gold is spent first for a buyback? Reliable gold is spent first, and only when it runs out does the game draw from unreliable gold.
What changes after a buyback? Your next respawn time becomes longer compared to a regular death.
Is buyback always available? No. Buyback is unavailable if the hero has already been revived by their own resurrection ability — in that case the hero returns without any player action and without spending gold.
Should you always buy back after dying? No. The cost grows with the hero’s net worth, and the next respawn after a buyback is longer, so it only makes sense in specific situations.
What we are not claiming
- We are not treating the current divisor as a permanent number — Valve has already changed it from patch to patch, and the current value is worth checking against the latest patch notes.
- We are not giving an exact figure for how much longer the respawn timer gets after a buyback — the official sources we opened do not state a clear number for that, so we are not inventing one.
- We are not naming specific heroes with self-resurrection abilities — the mechanic is about the principle, not a roster that can change over time.
- We are not giving advice about a specific in-game minute when a buyback becomes mandatory — that call always depends on the situation, not a clock.
The short version
Buyback brings a hero back into the game right after death in exchange for gold, instead of waiting out the respawn timer. The cost follows a formula with a base component and a divisor, scales with the hero’s net worth, and as of patch 7.29 that formula is 200 plus net worth, divided by 13. Reliable gold gets spent first, the next respawn takes longer after a buyback, and if a hero has already been revived by their own resurrection ability, buyback simply does not apply. Use it selectively — when a death genuinely costs the fight, not out of habit.

Frequently asked questions
What is buyback in Dota 2?
It is a way to return to the game immediately after your hero dies, by paying gold, instead of waiting out the respawn timer.
How is the buyback cost calculated?
By a formula: a base component plus the hero's net worth, divided by a divisor. As of patch 7.29 the divisor is 13, and the base component is 200 gold; Valve changes this value with patches, so the exact divisor is worth checking in the current patch notes.
Which gold is spent first for a buyback?
Reliable gold is spent first, and only when it runs out does the game draw from unreliable gold.
What changes after a buyback?
Your next respawn time becomes longer compared to a regular death.
Is buyback always available?
No. Buyback is unavailable if the hero has already been revived by their own resurrection ability — in that case the hero returns without any player action and without spending gold.
Should you always buy back after dying?
No. The cost grows with the hero's net worth, and the next respawn after a buyback is longer, so it only makes sense in specific situations covered below.