Mod Brings a GTA 6-Style Minimap to GTA V

Contents
  1. What the mod actually changes
  2. What the mod cannot recreate
  3. What it runs on
  4. Why this is happening right now
  5. In short

On August 31, 2026, a modder known as sej0bec released the mod GTA VI Styled Minimap & HUD (Legacy) on GTA5-Mods.com — a project that brings the look of the new minimap and HUD elements from GTA 6 into GTA V. The author worked from shots in the recent Extended Look trailer, doing so long before the sixth installment itself even ships.

What the mod actually changes

The 157 MB mod reworks the look of GTA V’s standard minimap: it changes its shape, the border around it, and the waypoint color, bringing all of it closer to what was shown in the GTA 6 trailer. By the author’s design, players see an interface on screen that resembles the upcoming sixth installment, even though the game they are actually playing remains GTA V.

This kind of project is typical of GTA V’s active modding community: as soon as Rockstar shows off a new interface or design detail in promotional material, someone in the fan base tries to recreate it in the game that is already in the hands of millions of players. The minimap and HUD elements are exactly the part of the screen players see constantly during play, which is why changes like these stand out immediately.

What the mod cannot recreate

In the Extended Look trailer, the GTA 6 minimap surprised viewers by turning from a flat image into a volumetric map with satellite imagery of Vice City in certain scenes. That is a technical feature that relies on the capabilities of the GTA 6 engine itself, and the GTA V engine simply cannot reproduce it.

The mod’s author and the outlets that covered the release are upfront about this limitation: the mod only delivers a flat, two-dimensional minimap styled after GTA 6 — no volumetric buildings, and no switch into a volumetric view. It is a cosmetic imitation of the new interface’s look, not a technical recreation of the trailer’s feature.

What it runs on

The mod is compatible only with the PC version of GTA V and is installed manually using the OpenIV tool — a popular utility the series’ modding community has relied on for years to install cosmetic and structural changes to game files. This article deliberately does not walk through step-by-step installation: it covers the fact of the release, not a modding how-to.

Why this is happening right now

GTA 6 launches on November 19, 2026, exclusively on PlayStation 5 and Xbox Series X/S, and Rockstar has no PC version in its official plans. That is exactly why fan activity right now is centered not on the sixth installment itself but on GTA V — the only game in the series available on PC, where players can immediately try to recreate what promotional material has shown.

Every new detail from GTA 6 trailers — a different minimap, a new interface color, the shape of HUD elements — becomes a reason for another mod, and the sej0bec release is not an exception to that pattern but another example of it.

Readers who want to understand the difference between GTA V’s interface and what has been shown for GTA 6 can check our guide to GTA 6 versus GTA 5. Those curious about modding in general and what to expect from the community after the sixth installment’s official launch can read the guide to GTA 6 mods. Anyone deciding whether to play through GTA V before jumping into GTA 6 can see the guide on whether you need to play GTA 5 first. Another recent fan project for GTA V is covered in the news piece on the Vice City: New Legacy mod and its twenty-five missions.

In short

On August 31, 2026, modder sej0bec released the mod GTA VI Styled Minimap & HUD (Legacy), bringing a GTA 6-style minimap and HUD elements to GTA V on PC. The 157 MB mod changes the shape, border, and waypoint color, but it stays a flat image: the volumetric map with satellite imagery of Vice City from the Extended Look trailer cannot be recreated on the GTA V engine. The mod is installed manually through the OpenIV tool.

Frequently asked questions

Who released the GTA 6-style mod for GTA V?

A modder known as sej0bec released the mod GTA VI Styled Minimap & HUD (Legacy) on GTA5-Mods.com on August 31, 2026.

What exactly does the mod change?

It reworks the GTA V minimap — shape, border, and waypoint color — along with HUD elements, bringing them closer to what was shown in the GTA 6 Extended Look trailer.

Does the mod add the volumetric map seen in the GTA 6 trailer?

No. It is a flat, two-dimensional minimap — a cosmetic imitation of the style. The GTA V engine cannot support the volumetric map with satellite imagery of Vice City.

Which platforms and game versions does the mod support?

Only the PC version of GTA V. Console versions are unaffected, and the mod has no connection to GTA 6 itself.

How is the mod installed?

It is installed manually with the OpenIV tool. This article covers the release itself, not a modding how-to guide.

Is this official content from Rockstar Games?

No. It is entirely fan-made, unofficial work by one modder, unrelated to Rockstar Games or Take-Two Interactive.

Sources