PUBG Steam Achievements, Part Two

Contents
  1. Where to check your own progress in Steam
  2. What the percentage actually means
  3. Gear: preparing within a match
  4. Combat counters: kills by a specific method
  5. End of match: the win
  6. Situational: things that just happen
  7. Summary table
  8. What we’re not claiming
  9. In short

This is the second part of our PUBG: BATTLEGROUNDS achievement breakdown — covering the “middle zone”: achievements held by noticeably fewer players than the starting ones, but nowhere near as rare as the top tier. The game has 37 Steam achievements in total, and the middle of the list is arguably the most useful section: you can realistically reach these through ordinary play, without hunting for them specifically.

If you’re after the extremes, they’re covered separately: rarest achievements and most common achievements. The start of the list is in part one.

Where to check your own progress in Steam

Your achievements show up in two places, both inside Steam itself, with no third-party sites needed:

  1. The game page in your library. Open PUBG: BATTLEGROUNDS in your Steam library — the game page has an achievements block showing what you’ve unlocked and what’s still locked.
  2. The achievements page on your profile. Your Steam profile has a games section, and inside each game there’s a dedicated achievements page. It’s the same list, but with percentages shown next to each entry.

Overall statistics across all game owners live on a separate page: PUBG Steam achievement statistics. All the names, descriptions, and percentages below come from there.

It’s worth being clear about one thing: Steam only shows the wording of the condition. No hints, no explanatory progress bar, no suggestion of where or how it’s easiest to do. So throughout this piece, we simply relay the condition as stated — and stop honestly wherever the official description stops.

What the percentage actually means

The percentage next to an achievement is the share of game owners who’ve unlocked it. Not the share of active players, not the share of people who play daily — every account that has the game in its library. That matters: plenty of accounts logged in a couple of times and never came back, which dilutes the denominator and drags every percentage down.

The practical takeaway is simple. If an achievement’s percentage falls somewhere in the range covered by these five, that doesn’t mean “hard.” It means “needs more than a couple of evenings of play.” Steam shows neither difficulty nor the time required — and we’re not going to invent either.

Gear: preparing within a match

Okay, Now I’m Ready — 16.4% of players. The most common achievement in this selection.

Per the official description, the condition is to equip a Level 3 helmet, a military vest, and a backpack — and do so across 10 matches. So this isn’t “assemble the full set once”; it’s repeating the full loadout ten times. Progress accumulates match by match.

What the official description does not say: whether these items need to be equipped simultaneously, or at what point in a match the condition registers. The wording lists three items and a match count — Steam doesn’t go into any more detail, and neither will we.

If you’re not sure which vest or helmet belongs to which tier, it’s worth sorting out the classification first — basic knowledge that saves time in every match afterwards. There’s a separate piece on gear and weapon categories: PUBG weapon classes.

Combat counters: kills by a specific method

Two achievements here work the same way: the game counts kills of a specific type across your entire play history, not within a single match.

Nade King Novice — 13.4% of players. Condition: kill 10 players with grenades. “Novice” in the name suggests this is the entry level of a series, but the description itself says nothing about any further tiers.

Agent 48 — 13.1% of players. Condition: kill 50 players with a suppressed weapon.

Notice the difference in scale: 10 grenade kills versus 50 suppressed-weapon kills. Yet the percentages are nearly identical. That’s a good illustration of why the percentage isn’t a measure of difficulty: a fivefold difference in the count produced a difference in percentage of barely one point.

What the official description doesn’t clarify for either one: whether different grenade types count, whether kills are counted the same way across all modes, or whether finishing off a downed opponent counts. Steam gives only the wording — anything beyond that would be a guess.

End of match: the win

Winner Winner Chicken Dinner! — 12.0% of players. Condition: get a “chicken dinner” in solo.

The key word here is solo. The description specifically refers to the single-player mode, not a win in any mode. Duo or squad wins aren’t covered by this wording.

The figure is worth a closer look: a smaller share of owners has a solo win than has, say, ten repetitions of a full Level 3 loadout. The logic is clear enough — gear depends on you, while winning also depends on everyone else in the lobby.

If you haven’t got a solo win yet, there’s a separate breakdown of what actually happens in a match and what to watch for: your first chicken dinner. On the modes themselves, see PUBG game modes.

Situational: things that just happen

Cruising with the Enemy — 11.6% of players. The rarest in this selection.

The condition is described literally as: get into a vehicle that already has an enemy player inside it. This isn’t a combat task or a counter — it’s a one-off situation that either happens or doesn’t.

This is where it’s especially clear that the percentage isn’t tied to difficulty. Technically, this condition requires neither shooting skill nor a win — it’s just something that rarely happens on its own, and nobody specifically hunts for it. Hence the lower percentage than an achievement requiring fifty suppressed-weapon kills.

The official description doesn’t explain anything beyond that one phrase: not which vehicles qualify, not whether the enemy has to stay inside. Steam sticks to the wording of the condition.

Summary table

Achievement % of players What the description requires
Okay, Now I’m Ready 16.4% Level 3 helmet, military vest, and backpack across 10 matches
Nade King Novice 13.4% 10 grenade kills
Agent 48 13.1% 50 kills with a suppressed weapon
Winner Winner Chicken Dinner! 12.0% A solo win (“chicken dinner”)
Cruising with the Enemy 11.6% Get into a vehicle that already has an enemy player inside

Names are left in English deliberately: that’s how they’re shown in-game and in Steam, and they’re easiest to search for in the original.

What we’re not claiming

This matters as much as the list itself:

  • We’re not giving step-by-step instructions. No routes, no landing spots, no “optimal” modes for farming these. The official description doesn’t contain them, and we’re not relaying fan guides.
  • We’re not naming a completion time. How many matches it takes to reach 50 suppressed-weapon kills isn’t stated anywhere in the official data.
  • We’re not claiming the percentages are static. This is live Steam data: it shifts along with the number of game owners. The figures above are a snapshot from the statistics page, not a constant.
  • We’re not explaining mechanics the description doesn’t cover. Where the wording doesn’t specify a detail, we say “the description doesn’t say,” rather than filling it in ourselves.

There’s no historical context to add here either: rules and in-game changes are published on the official site pubg.com, and we’re not relaying any additional conditions for these achievements from there.

In short

This set of five, out of PUBG’s 37 achievements, sits in the middle of the list: two kill counters, a 10-match gear requirement, a solo win, and one situational vehicle moment. Steam gives only the wording of the condition and the percentage of owners who’ve met it — anything else you find framed as a “guide” isn’t backed by an official source.

Frequently asked questions

How many achievements does PUBG: BATTLEGROUNDS have in total?

Thirty-seven. That figure is shown on the game's Steam achievements statistics page.

Where can I check which achievements I already have?

Your Steam library game page has an achievements block, and there's also a separate achievements page on your profile. Both show your unlocked achievements alongside the ones still locked.

What does the percentage next to an achievement mean?

It's the share of game owners who've unlocked it. Valve calculates it across all Steam accounts that own the game, not across active players.

Does "Winner Winner Chicken Dinner!" count for a win in any mode?

No. The official description specifically requires a solo win. It says nothing about squad or duo victories.

Does Steam show any hints on how to complete an achievement's condition?

No. Steam only shows the name, a short statement of the condition, and the percentage. No instructions, maps, or tips of any kind.

Does "Cruising with the Enemy" count if an enemy gets into my vehicle?

The official wording describes it from the other direction: you get into a vehicle where an enemy is already present. It doesn't describe the reverse situation, and we won't guess on its behalf.

Sources